MMORPG Persistent Worlds Aren’t Persistent

I remember the thoughts that ran through my head when I first started reading pre-release info about Star Wars Galaxies, my first step into the MMORPG world.  Before this I was an FPS ‘stat’ whore and competition shooter.  I only played first person shooters, mostly in the Delta Force series from Novalogic back in those …



MMORPG Feature Innovation

Getting back to the MMORPG Cookie Cutter topic, to keep MMORPG’s from getting stale and give developers a fresh perspective on things gamers want, I started thinking about some interesting ways to bone up on features in new and even some current MMORPG titles.  Now, these aren’t necessarily a major …

MMORPG Cookie Cutters

I recently read a few posts at various other sites talking about how all the MMORPG’s coming out as of late have been pretty well cookie cutter games.  In other words, the same game repackaged with a few ‘stand out’ features.  Like AoC for example, a lot of people are comparing that to WoW in …

Knights of the Old Republic MMO

There are rumors floating around that Bioware is working on two things right now, first they seem to be working on a new MMO project.  Kotaku has an article about some of the MMO rumors and is speculating that the new MMO is not going to be based on KOTOR.  However, if you look …

Star Wars Galaxies 2: Immersion

Direct2Drive
 
The ultimate goal of any MMORPG is to totally immerse you in the game world.  That’s what keeps you coming back, in the game world you can be whoever you want to be.  You are a jedi knight constantly at odds with the Empire or a …

Stargate Worlds: Mini-Games

One thing I’ve always talked about and have thought is missing within most major games since my early days of MMO’s have been the ‘game within a game’ idea, or mini-games.  Star Wars Galaxies had the concept in early development with some mini-games but they quickly were moved to the back burner and never made …

Stargate Worlds

 
Stargate Worlds Screenshot
One game I’ve been watching lately has been Stargate Worlds, an MMO based on the popular television series, Stargate SG-1 and Stargate Atlantis.  I’ll admit, I’m not to up-to-date on the story line in Atlantis, I’ve maybe seen 2 episodes but SG-1 was a real …

Star Wars Galaxies 2: The NPC Element

While waiting for my early access download to complete for AoC, I was playing around with Star Wars Empires at War single player.  I was having a blast attacking planets one at a time, first conquering the area of space surrounding the planet with my fleet of Star Destroyers, then launching a ground campaign with …

Star Wars Galaxies 2: Seamless Zones

While waiting for Age of Conan to arrive, I thought I’d delve more into my thoughts about what I thought Star Wars Galaxies should have done.  At this point, I’d be happy if it were any space MMO that could pull off some of the stuff I’m mentioning, but Star Wars would of course take …

Star Wars Galaxies 2: Combat Vehicles

In my vision of the sequel to Star Wars Galaxies, vehicles would have combat roles rather than just fancy transports such as they are now.  Vehicles such as the AT-AT, AT-ST and AT-RT would not be pets users control from the side lines, rather vehicles people could enter and control in battles.  The combat class …