In my vision of the sequel to Star Wars Galaxies, vehicles would have combat roles rather than just fancy transports such as they are now. Vehicles such as the AT-AT, AT-ST and AT-RT would not be pets users control from the side lines, rather vehicles people could enter and control in battles. The combat class vehicles would no doubt be powerful when compaired to your average foot soldier and likewise much more expensive than your average transport vehicle. The larger, more powerful vehicles would also be lumbering slow vehicles that would encourage their use in combat only roles not for every day transport.
To keep combat vehicles as they are intended, for PVP combat, they would not be useable against PVE targets or some balance against PVE targets would have to be struck to keep them from being to overpowering. Also, they would have to be called from a factional base not just out in the wild from a datapad. This would prevent players from cruising around on their speeder bikes and switching into an AT-AT when they see an enemy player they choose to attack. This will also add to the flavor of planetary attacks in that when you land your forces as the attacking side you will have to establish and defend a factional base to launch attacks from. This will also give defenders goal oriented places to counterattack to expel an intruder from their planet.
More to follow.
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