Fighting – a matter of life and death
Combat system of Runes of Magic in detailed dev journal and in-game video
The combat system of Runes of Magic relies equally on the advancement of fighting skills and good equipment. The quality of weapons and armor has an impact on attack as well as defense, but the proper use of the characters skill set is just as important. For normal attacks it is important to master the weapon skills like two handed swords, bows, axes or magical staffs, because they are directly responsible for the accuracy of that weapon. You will have difficulties with a weapon you are not accustomed to. While you are inflicting primarily physical damage to your enemies when using a weapon, spells of mages and priests deal magical damage. This is due to the mage having control over the elements fire and wind, while the priest can call upon Narfas, the god of spring water, who gives his followers control over the element water. Interested online warriors can still register for the beta phases on the official website www.runesofmagic.com.
Read more in the dev journal
Skills and Combos
The core of the combat system in Runes of Magic is build by the many different attack skills, which give each character class its own distinctive strength. Combat is not only about beating down the opponent’s vitality with brute force, expert adventurers use special effects to win a fight. Using roots or chains of light, players can tactically gain time to escape from a hopeless fight. Sometimes that’s necessary, because bleeding wounds are not only painful, but can become a dangerous problem. There are sinister professions specializing in blinding, stunning and poisoning weakened enemies like that.
The fruits of victory
Victory over dangerous monsters not only yields experience and fame for the winning hero, but with some luck he might capture seldom and precious items as well. The loot in Runes of Magic can range from the “bear-skin” and other hunting trophies over rune stones, tools, clothing and up to weapons and armor, which in certain cases might have special properties. From time to time even glowing magical spheres emerge from fallen enemies. These grant special powers for a certain period of time to the victorious adventurers.
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